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I worked on an initiative of proposing new ideas to the company. I worked with a developer as a part of a prototyping pod. The brief was to propose an idea that will promise enough variation to sustain the engagement of the casual game players. We have made a word linker game that will have mechanics similar to a match 3 game. In this project the UI, UX and animations have been undertaken by me.


As a proof of concept, we developed many mechanics and also came up with a level editor.

We created around 50 levels to test if we can scale the difficulty of the puzzles and provide variability

  • The flow of the game

  • Letter drop logic and pre-aligned words logic

  • Identifying difficulty parametersLevel editor designPower-ups design and rules

  • Different level mechanicsScore system

  • Level design

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