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Graduation Project

 

Design a mobile game for Playsimple games which will satisfy the requirements of the players, market and the business

In Playsimple I have worked as a game designer. I have worked on decisions related to the road-map of features for the Crossword Jam game with business goals in mind. This included live-ops like events, content, and various projects associated with problem statements targetting business metrics and player experience.
As a graduation project, I combined user research, market trends, company's requirements, and business impact to map opportunity areas. These opportunity areas gave a plethora of ideas to be pitched and implemented. Keywords:
Business, Mobile Games, Design Consultancy

 
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